zaptime: (Default)
zaptime ([personal profile] zaptime) wrote2018-05-05 10:17 pm
Entry tags:

;acatalepsy app

OOC INFO;

NAME: Jester
AGE: 29
CONTACT:
CHARACTERS IN GAME: NA

IC INFO;

CHARACTER NAME: Tweek "Wonder Tweek" Tweak
AGE: 10
CANON South Park: The Fractured But Whole
CANON POINT End of Game
HISTORY: The wonderous history of Wonder Tweek
PERSONALITY:
First and foremost, it's necessary to separate mild-mannered civilian Tweek and the illustrious hero Wonder Tweek. While Tweek Tweak may be this not-so-caped crusader's alter ego with a plethora of paranoid, anxiety ridden issues, Wonder Tweek is...basically the same thing. Maybe a little more well-spoken and a little less twitchy. Yeah, there's not a whole lot of difference between the two.

Tweek is a jittery child, and one that suffers from a chronic over-consumption of caffeine thanks to his parent's business. It's unclear if this constant state of high adrenaline is what fuels his paranoia or if that's merely an innate bit of his personality, but one thing is certain: you can always count on him to jump to conclusions in a heartbeat. He's the sort of individual that immediately thinks of the worst case scenario no matter what, and he tends to hype himself up into a tizzy when he gets stuck in his own head. As to be expected, this tends to be a detriment to him and he can have a hard time adjusting to changes in his life or his environment. It takes time for him to settle when something is new, and while support from those that he trusts and loves helps incredibly, he's never truly comfortable at any point in time.

That being said, he takes his role as a superhero very seriously, and his time on both Coon and Friends and Freedom Pals has helped him to grow into himself just a little bit. Fighting the forces of evil, and planning a super successful franchise plan to make millions, has given him more insight into himself and the way he interacts and deals with his fears. Make no mistake, he's still a spaz and tends to get overwhelmed but having the responsibility of the Freedom Pals franchise helps ground him just a tiny bit. Indeed, it seems as though donning his headband and superuniform gives him a buck up in confidence to at least face the world without completely losing his head absolutely immediately.

That being said, Tweek is incredibly supportive of his allies and those that have won his trust. He tries his best, in his own little way, to bolster morale and make sure that everyone feels wanted and appreciated. Except for Cartman, because fuck that guy. Beyond that though, he does try even if he doesn't get things right all the time. He does everything he can to make sure his team is up and capable at the best of their abilities, and takes pride in his own powers and ability to protect others.

He has been known to bicker with his teammates, however, and while he does want the best for them and for the Freedom Pals franchise to succeed it isn't uncommon to hear him ribbing those that he cares about over small things. This is most evident between Tweek and his boyfriend Craig, but just about anyone he's fond of can be be a target. He's a kid, they make fun of each other, it's what they do.

Recent couple's therapy has also taught him to express his emotions better. Where before he was prone to bottling things up and letting negative opinions simmer, he's now aware that it's better to try and communicate with those that he's frustrated or angry with. He's still a kid, so he's not a completely level-headed mediator or anything, but at the very least he knows now that there are expectations around all of his interpersonal relationships that he needs to try to overcome. Unfortunately, it's not as easy as simply punching said expectations in the face, so it might take him a little while to really figure things out, but given enough time he'll get there.

All in all, Tweek is a kid; he's anxious, trying his best, and still working on being the best superhero he can be. He may not get things right all the time, hell he may not get them right most of the time, but damnit he tries and he's going to do his best to not fuck up everything in the world.


CANON POWERS: This is where things get a little muddy. It's never fully explained if the 'powers' that Tweek possesses as Wonder Tweek are actually real or just the result of a bunch of kids playing a really intense game of pretend.

No matter which interpretation, Wonder Tweek is an Elementalist, which grants him power over various elements including: earth, lightning, water, and caffeine. Apparently he gained these powers when a solar anomaly struck while he was innocently watching the Weather Channel, and the rest is history.

  • Supreme Lightning: Calls down bolts of lightning that strike in a 'T' shape that leave enemies electrified.
  • Icicle Strike: Temporarily freezes an opponent with the power of ice. Shrinkage garunteed.
  • Soothing Showers: Heals and pampers an ally with warm, calming rain.

In addition to his three normal powers, Tweek also has two 'ultimate' abilities that he can access when battles become incredibly heated:

  • Single-Origin Overdose: Tweek pulls a caraffe of coffee out of hammerspace, electrifies it, and immediately chugs it. The resulting rush of caffiene lets him call down incredibly powerful lightning all around him to shock and disable enemies.
  • Eros Erruption: An ability only useable in tandem with Tweek's boyfriend, Craig, this devastating attack weaponizes their affection for each other into a wave of pure anime destructive energy (and flower petals!) that heavily damages all enemies and leaves them confused due to the intensity of the PDA they just witnessed.


OTHER: He's actually a pretty decent piano player when he can calm down enough, although you're far more likely to get this Tweek.

GAME INFO;

MAGIC ABILITY: Tweek will come in retaining his lightning powers, however his control over them will be shakey at best. While he can work hard to direct electricity to attack people it will take far more concentration than ever before for him to accurately channel. Any distraction could cause him to fizzle out, and unexpected surprises could potentially cause him to discharge, causing damage to anyone or thing around him. Or at the very least making his surroundings super staticky. Think wool socks on carpet level of annoyance in that case.

He also will absolutely have to call out his attacks with a quirky phrase beforehand for them to activate, because that's what superheros do, right?
ANY WEAPONS/MAGICAL ITEMS?: No weapons, but if permitted he'll be arriving with a single carafe of coffee.
ANY PETS?: Tweek will be arriving with his guinea pig Stripe, who is a completely normal guniea pig that his boyfriend absolutely hasn't used to murder people. Completely normal.

SAMPLE;

LINKED SAMPLE: TDM Thread